A downloadable asset

Buy Now$9.99 USD or more

A powerful, fast and easy to use 2D Light system that can be implemented in your game - it can be a platformer, a top-down game, a puzzle or any type of game. This asset allows you to create multiple light sources - with a given alpha, color, and range - to create a beautiful and rich aesthetic.

Ultimate Light System features:

  • Extremely easy to implement and edit the asset.
  • Supports any polygonal shape!
  • Multiple light sources with full customization.
  • Particle system integration for realistic results.
  • Changes and light edition inside the room editor.
  • Custom light shapes, sizes, intensity, color, and animation.

The system works perfectly with objects ( instead of limiting you to use tiles, as most of the other light systems would do), and dynamic lighting. You can rotate and scale your objects normally, and the rectangular mask of the sprite will be correctly considered when stopping the light rays.

Feel free to email me in case you need any support lukbebalduke@outlook.com


Buy Now$9.99 USD or more

In order to download this asset you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:

Ultimate Light System.yymp 70 kB

Download demo

Ultimate Light System Documentation.pdf 339 kB


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Is it also supported in Game Maker Studio 1.4?

Hey Celophisis,
No, unfortunately it is not supported in

Does not support slopes

(1 edit)

Hi there!

Thank you very much for your reply, it actually ended up giving me inspiration to do a couple modifications in the Ultimate Light System. With just a few quality of life changes, it is now possible to create any shape.

With a simple additional step, such as defining the custom corner in the create of the object, you can achieve this effect. (And you can even rotate the object in run time. There is an example in the asset)

I'll be updating the documentation in the next few hours :)

Thank you very much for pointing that out,



Wow~ You are amazing.

But I don't understand the setting of the angle. How do I set the two song triangles below?